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Full Title 

Techno-social platform for sustainable models and value generation in commons-based peer production in the Future Internet

Started on 

Tuesday, October 1, 2013


University of Surrey
Embedded thumbnail for P2Pvalue
Embedded thumbnail for P2Pvalue
Embedded thumbnail for P2Pvalue
Building a model of social innovation based on collaborative production through the Internet

P2Pvalue is focusing on common-based peer production (or CBPP), a new and innovative model of production that involves the participation and creative energy of a large number of people and generates publicly available common resources. Well known current products of CBPP are Wikipedia, Open Street Map and Couchsurfing. P2Pvalue is investigating this phenomenon and will deliver  - besides important and valuable research results - a platform that will facilitate the building of resilient CBPP communities.

Why is our project important? 

Common-based peer production or CBPP is a relatively new phenomenon. Although many promising initiatives are emerging that will serve the public, there is a need for gathering knowledge on how to foster this movement. P2Pvalue therefore is researching how this production takes place today in different locations in Europe; how it differs from traditional hierarchical and commercial organisations; which conditions are favourable for its growth; why people are engaged in them, and how the coordination of the large number of citizens in these communities is done.

By working closely with the CBPP communities, we will be able to gain concrete insights into the matter and be able to identify a set of best practices and some policy recommendations to foster the growth of the commons. Moreover, P2Pvalue does not end with the production of these results in documents for the European Commission, but translates these lessons learned into concrete action by creating a platform that supports and promotes the collaborative movement and its value creation for the public.

Finally, the P2Pvalue project involves all kinds of actors relevant to the problematic of CBPP. Its multidisciplinary approach is made up of open source development, social network analysis and simulation, sociology, political science, online governance, law and interface design, economic innovation and commons-based peer production practices.

What are our goals? 

  • Develop a collaborative software platform that supports CBPP-communities and make them more sustainable Let real world communities interact, participate and collaboratively create content on the platform
  • Develop theory and knowledge about CBPP communities in order to find best practices
  • Develop policy recommendations for public administrators to stimulate the development of CBPP-driven social innovation
  • Develop knowledge on value metrics and incentives to encourage citizen participation in CBPP
  • Develop a directory of current existing CBPP communities and their main characteristics
  • Maintain an open web-based CBPP-archive, where all the collected resources, reports and data-sets will be stored and made freely available to others under an open copy-left licence.

Initiatives, tools and services we have already launched 

  • P2P Value conducted a statistical analysis of 302 cases of community-based peer-to-peer (CBPP) production experiences, the large majority of which are based, or make use of, ICT tools for their activities. The analysis considers governance models, sustainability models, main activities performed and other relevant aspects of CBPP.
  • A 2-day workshop collected the FLOSS (Free and Open-Source Software) projects to build software for peer production and organisation (London, 16-17th March, 2015). Read more about it here
  • The P2Pvalue platform’s base technology has been released as an independent and reusable Free/Open Source framework for the development of federated real-time applications. SwellRT makes it possible to develop collaborative writing applications with data managed in different organizations, and with the ability to share such documents between different organizations as necessary, with no effort or cost. 
  • An agent-based model was developed to simulate the dynamics that would result from the adoption of the software platform and its features by a community. The model has been developed and been used to experiment with different types of simulated communities, and is publicly available on the Internet (http://p.p2pvalue.eu
    Other important milestones are viewable on the project website.

Initiatives, tools and services we are still working on 

A 2-day workshop collected the FLOSS (Free and Open-Source Software) projects to build software for peer production and organisation (London, 16-17th March, 2015). Read more about it here

Who will benefit from our project? 

  • Academic but also non-academic audiences who can benefit from the project results, e.g. research reports, press releases, audiovisual products, tutorials, etc.
  • Researchers involved in Open Source projects in order to use our results, e.g. research reports, academic productions, technical documents, etc.
  • European Union officers, non-profit organisations, small and medium-sized enterprises, open source communities, public administrators, and journalists, interested in commons-based peer production and their dynamics, and wanting to learn how to foster such communities.

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